This blog is to compile a wide range of projects I am (or have been) involved with, personal and professional, including 3d games/apps prototypes, tabletop games development, 3d design samples and, in short, everything that could be of interest for a professional portfolio. There will be only one filter from my side: only projects I enjoyed and 'made me grow' will be included here.
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Tuesday, 15 March 2016
Friday, 4 March 2016
Scene navigation prototype for Android VR
After working in Nautilus VR and its 'look to move forward' we found that it didn't work properly for some scenes so here is an alternative. Instead the Nautilus 'free mode' to slowly explore the scene at will this system is based in a set of waypoints set in the scene. Looking at them for a few seconds camera jumps to its vicinity. This works better than Nautilus in big scenes or when you want the player to go find specific details in the scene.
Find the apk for test here.
Download the source project here.
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